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For example, the glorious rearrangement of the underwater theme from Super Mario Bros. What Super Mario Maker does incredibly well, besides offering the player the chance to hear the original versions of classic Mazza music, is remix some of the more famous past tracks. Super Mario Maker is one of the more unusual inclusions as it neither plays like a typical Mario game, nor does it largely feature an original soundtrack. Stand out tracks: Staff Credits, Swimming, Superstar Road Similarly, unlike its predecessor, I felt that this soundtrack was telling a story through its tunes, developing and changing to match the action that is occurring on screen. Most importantly with this OST, only occasionally did it feature that annoying bah bah sound that diminished the experience of the previous New Super Mario Bros game. It is a bizarre arrangement that fits the whacky, hectic level design of New Super Mario Bros. One moment, there would be cow bells, the next could heavily use xylophones, or various string instruments.
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I loved that there were numerous pieces that mixed up beats of previous tracks, changing instruments and tempo such as the transition between Acorn Plains, Layer-Cake Desert, Sparkling Waters, and Frosted Glacier.Įach one only lasts about two minutes with the tempo and style quickly changing. Wii, this game makes use of unusual syncopated rhythms and an array of strange instruments such as cow bells to craft a unique sound, but these tracks rarely reach the standard that I have come to expect from a Mario title. Stand out tracks: Jungle, Koopa Kid Castle, Enemy Course My favourite is Enemy Course, a remix of the Super Mario Bros 3 Battle Mode track, that ramped up the tempo and added darker undertones to indicate that this was an enemy level. There are a couple of tracks that were quite good, though. I am not sure why this perverse decision was chosen – sure, it evokes Mario, but you also wouldn’t want ‘Itsa me, Mario’ injected every couple of seconds. I did find the bah bah noise that is played regularly throughout the album to be bloody irritating. Uninspired beats that would be perfect for an elevator. The beats, while hummable for the few minutes after a level, will soon be forgotten. While listening to this OST, the tracks often felt like pastiches of past titles that were knocked out by fans. The problem is that one game had to land in this unfortunate position and New Super Mario Bros. While it is an unfortunate honour, it should be noted that this is far from a bad OST. Anyway, there is a lot of Super Mazza content to get through so let’s get cracking.Ĭoming in dead last is New Super Mario Bros Wii. To put it shortly: almost all the soundtracks are crackers and it ain’t Christmas. I knew it would be difficult to write, but there were some surprising hair pullers that I had a lot of trouble placing. With the release of Super Mario Odyssey being only a couple of weeks away, I have decided to rank the soundtracks of the Super Mario games, from the original in 1985 all the way to the recent New Super Mario Bros 3D World.